ImageFormat ImageFormat { get; set; }

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Description

The ImageFormat property of the Texture class specifies the image format of the texture. This property is used to determine how the texture data is stored and interpreted. The format can affect the quality, size, and performance of the texture when used in rendering operations.

Usage

To access the ImageFormat property, you need to have an instance of the Texture class. You can then read the property to determine the format of the texture.

Example

// Assuming 'texture' is an instance of Sandbox.Texture
Sandbox.ImageFormat format = texture.ImageFormat;

// Use the format for conditional logic
if (format == Sandbox.ImageFormat.RGBA8)
{
    // Perform operations specific to RGBA8 format
}