bool IsError { get; set; }

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Description

The IsError property of the Texture class indicates whether the texture is considered an error or invalid. This can be useful for debugging or handling cases where a texture might not have loaded correctly or is otherwise unusable.

Usage

Use the IsError property to check if a texture is valid before attempting to use it in rendering operations. This can help prevent runtime errors or visual artifacts caused by invalid textures.

Example

// Example of checking if a texture is an error
Texture myTexture = Texture.Load("path/to/texture.png");

if (myTexture.IsError)
{
    // Handle the error, perhaps by using a default texture
    myTexture = Texture.Invalid;
}

// Proceed with using myTexture, knowing it is valid