The IsLoaded
property of the Texture
class indicates whether the texture has finished loading. This property is useful for checking the loading status of a texture, especially when dealing with asynchronous loading operations.
The IsLoaded
property of the Texture
class indicates whether the texture has finished loading. This property is useful for checking the loading status of a texture, especially when dealing with asynchronous loading operations.
Use the IsLoaded
property to determine if a texture is ready for use. This can be particularly important when you need to ensure that a texture is fully loaded before performing operations that depend on it, such as rendering or applying it to a material.
// Example of checking if a texture is loaded Texture myTexture = Texture.Load("path/to/texture"); if (myTexture.IsLoaded) { // Proceed with operations that require the texture ApplyTextureToMaterial(myTexture); } else { // Handle the case where the texture is not yet loaded Log.Warning("Texture is not loaded yet."); }