Vector2 Size { get; set; }

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Description

Returns a Vector2 representing the size of the texture, where the x component is the width and the y component is the height.

Usage

Use the Size property to quickly access the dimensions of a texture in a single call. This is particularly useful when you need both the width and height of the texture for calculations or rendering purposes.

Example

// Example of accessing the Size property of a Texture
Texture myTexture = Texture.Load("path/to/texture");
Vector2 textureSize = myTexture.Size;

// Output the width and height
float width = textureSize.x;
float height = textureSize.y;

// Use the size for further processing
if (width > 100 && height > 100)
{
    // Perform some operation
}