Texture Transparent { get; set; }

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Description

The Transparent property provides a 1x1 fully transparent texture. This texture can be used in scenarios where a transparent image is required, such as in UI elements or as a placeholder in rendering operations.

Usage

Use the Transparent property when you need a texture that is completely transparent. This can be useful for masking, overlays, or any situation where you need to render an object without it being visible.

Example

// Example of using the Transparent texture
Texture myTexture = Texture.Transparent;

// Use myTexture in a material or rendering operation
Material myMaterial = new Material();
myMaterial.SetTexture("BaseColor", myTexture);

// Apply the material to a game object
GameObject myObject = new GameObject();
myObject.SetMaterial(myMaterial);