The Transparent
property provides a 1x1 fully transparent texture. This texture can be used in scenarios where a transparent image is required, such as in UI elements or as a placeholder in rendering operations.
The Transparent
property provides a 1x1 fully transparent texture. This texture can be used in scenarios where a transparent image is required, such as in UI elements or as a placeholder in rendering operations.
Use the Transparent
property when you need a texture that is completely transparent. This can be useful for masking, overlays, or any situation where you need to render an object without it being visible.
// Example of using the Transparent texture Texture myTexture = Texture.Transparent; // Use myTexture in a material or rendering operation Material myMaterial = new Material(); myMaterial.SetTexture("BaseColor", myTexture); // Apply the material to a game object GameObject myObject = new GameObject(); myObject.SetMaterial(myMaterial);