The White
property provides a 1x1 solid white opaque texture. This texture can be used as a default or placeholder texture in rendering operations where a simple white texture is required.
The White
property provides a 1x1 solid white opaque texture. This texture can be used as a default or placeholder texture in rendering operations where a simple white texture is required.
Use the White
property when you need a basic white texture for rendering purposes. This can be useful for testing, debugging, or as a default texture in various rendering scenarios.
// Example of using the White texture in a material var material = new Material(); material.SetTexture("BaseColor", Texture.White); // Applying the material to a game object var gameObject = new GameObject(); gameObject.SetMaterial(material);