The White
property of the Texture
class provides a static reference to a 1x1 solid white opaque texture. This texture can be used as a default or placeholder texture in rendering operations where a simple white texture is needed.
The White
property of the Texture
class provides a static reference to a 1x1 solid white opaque texture. This texture can be used as a default or placeholder texture in rendering operations where a simple white texture is needed.
Use the Texture.White
property when you need a simple white texture in your rendering operations. This can be useful for testing, debugging, or as a default texture in various rendering scenarios.
// Example of using the Texture.White property Texture myTexture = Texture.White; // Use myTexture in rendering operations // For example, applying it to a material or a UI element