Texture White { get; set; }

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Description

The White property of the Texture class provides a static reference to a 1x1 solid white opaque texture. This texture can be used as a default or placeholder texture in rendering operations where a simple white texture is needed.

Usage

Use the Texture.White property when you need a simple white texture in your rendering operations. This can be useful for testing, debugging, or as a default texture in various rendering scenarios.

Example

// Example of using the Texture.White property
Texture myTexture = Texture.White;

// Use myTexture in rendering operations
// For example, applying it to a material or a UI element