int Width { get; set; }

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Description

The Width property of the Texture class represents the width of the texture in pixels. This property is useful for determining the horizontal size of a texture when working with graphical elements in the Sandbox environment.

Usage

To access the width of a texture, simply use the Width property on an instance of the Texture class. This property is read-only and returns an integer value representing the width in pixels.

Example

// Example of accessing the Width property of a Texture
Texture myTexture = Texture.Load("path/to/texture.png");
int textureWidth = myTexture.Width;

// Output the width of the texture
// Note: Avoid using Console.WriteLine in Sandbox
// Instead, use the appropriate logging or UI display method
Log.Info($"Texture Width: {textureWidth} pixels");