The Width
property of the Texture
class represents the width of the texture in pixels. This property is useful for determining the horizontal size of a texture when working with graphical elements in the Sandbox environment.
The Width
property of the Texture
class represents the width of the texture in pixels. This property is useful for determining the horizontal size of a texture when working with graphical elements in the Sandbox environment.
To access the width of a texture, simply use the Width
property on an instance of the Texture
class. This property is read-only and returns an integer value representing the width in pixels.
// Example of accessing the Width property of a Texture Texture myTexture = Texture.Load("path/to/texture.png"); int textureWidth = myTexture.Width; // Output the width of the texture // Note: Avoid using Console.WriteLine in Sandbox // Instead, use the appropriate logging or UI display method Log.Info($"Texture Width: {textureWidth} pixels");