Description
The WithFormat
method of the TextureBuilder
class allows you to specify the image format for the texture being built. This method is part of a fluent interface, enabling you to chain multiple configuration methods together to customize the texture creation process.
Usage
To use the WithFormat
method, call it on an instance of TextureBuilder
and pass a value of type ImageFormat
that represents the desired format of the texture. This method returns the same TextureBuilder
instance, allowing for method chaining.
Example
// Example of using WithFormat method
TextureBuilder builder = new TextureBuilder();
builder.WithFormat(ImageFormat.RGBA8);