TextureBuilder WithMultiSample8X()

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Description

The WithMultiSample8X method is part of the TextureBuilder class in the Sandbox API. This method configures the texture to utilize 8x multisampling, which is a technique used to improve image quality by reducing aliasing effects. Multisampling achieves this by sampling a pixel multiple times at different sample points and averaging the results.

Usage

To use the WithMultiSample8X method, you need to have an instance of TextureBuilder. Call this method on the instance to set the texture's multisampling level to 8x. This method returns the TextureBuilder instance, allowing for method chaining.

Example

// Example of using WithMultiSample8X
TextureBuilder textureBuilder = new TextureBuilder();
textureBuilder = textureBuilder.WithMultiSample8X();

// Continue configuring the texture
textureBuilder = textureBuilder.WithSize(1024, 768);

// Create the texture
Texture texture = textureBuilder.Create("MyTexture", false, data, data.Length);