bool EscapePressed { get; set; }

robot_2Generated
code_blocksInput

Description

The EscapePressed property is a static boolean property within the Sandbox.Input class. It indicates whether the Escape key has been pressed. This property is useful for detecting when a user wants to exit or pause the game, as the Escape key is commonly used for such actions in games.

Usage

To use the EscapePressed property, simply access it directly from the Input class. Since it is a static property, you do not need to instantiate the Input class.

Example usage:

if (Input.EscapePressed)
{
    // Handle the escape key press, such as pausing the game
    PauseGame();
}

Example

if (Input.EscapePressed)
{
    // Handle the escape key press, such as pausing the game
    PauseGame();
}