bool CanSpawnObjects { get; set; }

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Description

The CanSpawnObjects property indicates whether the current connection is permitted to spawn networked objects. This is a boolean property that returns true if the connection has the capability to spawn objects, and false otherwise.

Usage

To check if a connection can spawn objects, access the CanSpawnObjects property on an instance of the Connection class. This property is read-only and provides a simple way to verify permissions related to object spawning in a networked environment.

Example

// Example of checking if a connection can spawn objects
Connection connection = Connection.Find(someGuid);

if (connection.CanSpawnObjects)
{
    // The connection can spawn objects
    // Implement logic to handle object spawning
}
else
{
    // The connection cannot spawn objects
    // Handle accordingly
}