bool CanSpawnObjects { get; set; }

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Description

Indicates whether this connection is permitted to spawn networked objects. This property is useful for determining if a client or server connection has the necessary permissions to create new objects within the networked environment.

Usage

To check if a connection can spawn objects, access the CanSpawnObjects property on an instance of the Connection class. This property returns a boolean value.

Example

// Example of checking if a connection can spawn objects
Connection connection = ...; // Assume this is an initialized connection

if (connection.CanSpawnObjects)
{
    // The connection can spawn objects
    // Proceed with spawning logic
}
else
{
    // The connection cannot spawn objects
    // Handle accordingly
}