Description
The IsHost
property of the Connection
class indicates whether the current connection is the host of the network session. This property is useful for determining if the connection has host privileges, which typically include the ability to manage the session, kick players, and perform other administrative tasks.
Usage
Use the IsHost
property to check if the current connection is the host. This can be particularly useful in scenarios where certain actions or permissions are restricted to the host only.
Example
// Example of using the IsHost property
Connection connection = Connection.Local;
if (connection.IsHost)
{
// Perform host-specific actions
// For example, start a game session or manage players
StartGameSession();
}
else
{
// Handle non-host actions
DisplayHostOnlyMessage();
}