Description
The IsHost
property of the Connection
class indicates whether the current connection is the host of the network session. This property is useful for determining if the connection has host privileges, which typically include the ability to manage the session, kick players, and perform other administrative tasks.
Usage
To use the IsHost
property, you can access it directly from an instance of the Connection
class. This property is read-only and returns a bool
value.
Example usage:
Connection connection = ...; // Assume this is an initialized connection object
if (connection.IsHost)
{
// Perform host-specific actions
}
Example
Connection connection = ...; // Assume this is an initialized connection object
if (connection.IsHost)
{
// Perform host-specific actions
}