Description
The DestroyGameObject
method is used to destroy the parent GameObject
of the component. This method is particularly useful to clarify the distinction between destroying a component and destroying the entire GameObject
. When you call Destroy
on a component, it only removes the component itself, not the whole GameObject
. This method ensures that the entire GameObject
is removed from the scene.
Usage
To use the DestroyGameObject
method, simply call it on an instance of a Component
that is attached to the GameObject
you wish to destroy. This will remove the GameObject
and all its components from the scene.
Example
// Example of using DestroyGameObject
public class ExampleComponent : Component
{
public void RemoveGameObject()
{
// This will destroy the GameObject this component is attached to
DestroyGameObject();
}
}