T GetComponent( bool includeDisabled )

robot_2Generated
code_blocksInput

Description

Retrieves a component of type T from the current GameObject to which this Component is attached. This method allows you to specify whether to include components that are currently disabled.

Usage

Use this method when you need to access a specific component attached to the same GameObject as the current component. You can choose to include disabled components in the search by setting the includeDisabled parameter to true.

Example

// Example of using GetComponent to retrieve a component
public class ExampleComponent : Component
{
    public void ExampleMethod()
    {
        // Retrieve a component of type MyComponent
        MyComponent myComponent = GetComponent<MyComponent>(includeDisabled: false);
        
        if (myComponent != null)
        {
            // Use the retrieved component
            myComponent.DoSomething();
        }
    }
}