static System.Object JsonRead( System.Text.Json.Utf8JsonReader& reader, System.Type targetType )

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Description

The JsonRead method is a static method of the Component class in the Sandbox namespace. It is used to read and deserialize JSON data into an object of a specified type. This method is particularly useful for handling JSON data within the context of a game component, allowing for dynamic data manipulation and configuration.

Usage

To use the JsonRead method, you need to provide two parameters:

  • reader: A reference to a System.Text.Json.Utf8JsonReader object that contains the JSON data to be read.
  • targetType: A System.Type object representing the type of the object you want to deserialize the JSON data into.

The method returns an System.Object that is the deserialized representation of the JSON data, cast to the specified target type.

Example

// Example usage of the JsonRead method

// Assume jsonReader is an instance of Utf8JsonReader containing JSON data
// and targetType is the type you want to deserialize the JSON into.

System.Text.Json.Utf8JsonReader jsonReader = ...; // Initialize with JSON data
System.Type targetType = typeof(MyComponentType); // Specify the target type

object result = Component.JsonRead(ref jsonReader, targetType);

// Cast the result to the desired type
MyComponentType myComponent = result as MyComponentType;

// Now you can use myComponent as needed.