static System.Object JsonRead( System.Text.Json.Utf8JsonReader& reader, System.Type targetType )

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Description

The JsonRead method is a static method of the Component class in the Sandbox framework. It is used to read and deserialize JSON data into an object of a specified type. This method is particularly useful for handling JSON data within the context of a game component, allowing for dynamic data manipulation and configuration.

Usage

To use the JsonRead method, you need to provide two parameters:

  • reader: A reference to a System.Text.Json.Utf8JsonReader object, which is used to read the JSON data.
  • targetType: A System.Type object that specifies the type of the object you want to deserialize the JSON data into.

The method returns an System.Object that represents the deserialized data. You will typically cast this object to the expected type after calling the method.

Example

// Example usage of the JsonRead method

// Assume jsonReader is an instance of Utf8JsonReader
// and you want to deserialize the JSON into a MyComponentType object

System.Text.Json.Utf8JsonReader jsonReader = ...; // Initialize with JSON data
System.Type targetType = typeof(MyComponentType);

object result = Sandbox.Component.JsonRead(ref jsonReader, targetType);

// Cast the result to the expected type
MyComponentType myComponent = result as MyComponentType;

if (myComponent != null)
{
    // Successfully deserialized
    // Use myComponent as needed
}