System.Action OnComponentFixedUpdate { get; set; }

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Description

The OnComponentFixedUpdate property is an event handler that is invoked during the fixed update phase of the component's lifecycle. This phase is typically used for physics-related updates, as it is called at a consistent rate independent of the frame rate. Assign a method to this property to execute custom logic during the fixed update cycle.

Usage

To use the OnComponentFixedUpdate property, assign a method to it that you want to be called during the fixed update phase. This is useful for handling physics calculations or other time-sensitive operations that need to be updated at a consistent rate.

Example

public class MyComponent : Component
{
    public MyComponent()
    {
        OnComponentFixedUpdate = HandleFixedUpdate;
    }

    private void HandleFixedUpdate()
    {
        // Your fixed update logic here
        // For example, applying physics forces
    }
}