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Description

The Deserialize method is responsible for populating a GameObject instance with data from a JSON object. This method is virtual, allowing derived classes to override it to provide custom deserialization logic. The method takes two parameters: a JsonObject that contains the serialized data, and a DeserializeOptions object that specifies options for the deserialization process.

Usage

To use the Deserialize method, you need to have a JsonObject that represents the serialized state of a GameObject. You also need to specify any deserialization options using the DeserializeOptions parameter. Call the method on an instance of GameObject to apply the serialized data to it.

Example

// Example of using the Deserialize method
JsonObject jsonObject = new JsonObject();
// Assume jsonObject is populated with serialized data
DeserializeOptions options = new DeserializeOptions();

GameObject gameObject = new GameObject();
gameObject.Deserialize(jsonObject, options);

// The gameObject is now populated with data from jsonObject