Description
The DestroyImmediate
method is used to destroy a GameObject
immediately. This method should be used with caution as it can cause issues if other functions are expecting the object to still exist. It is generally not recommended to use this method unless absolutely necessary.
Usage
Use DestroyImmediate
when you need to remove a GameObject
from the scene immediately and are certain that no other operations will require the object afterwards. Be aware that this can lead to unexpected behavior if other parts of your code are still referencing the object.
Example
// Example of using DestroyImmediate
GameObject myObject = new GameObject();
// Perform operations on myObject
// ...
// Now destroy it immediately
myObject.DestroyImmediate();
// Note: After this call, myObject is no longer valid and should not be used.