The GetComponents<T>
method retrieves all components of type T
attached to the GameObject
. This method can optionally include components that are currently disabled.
The GetComponents<T>
method retrieves all components of type T
attached to the GameObject
. This method can optionally include components that are currently disabled.
To use the GetComponents<T>
method, specify the type of component you want to retrieve and whether to include disabled components. This method returns an IEnumerable<T>
of the specified component type.
// Example of using GetComponents to retrieve all components of a specific type var gameObject = new GameObject(); // Retrieve all components of type MyComponent, including disabled ones IEnumerable<MyComponent> components = gameObject.GetComponents<MyComponent>(includeDisabled: true); foreach (var component in components) { // Perform operations with each component component.DoSomething(); }