GameObject GetNextSibling( bool enabledOnly )

robot_2Generated
code_blocksInput

Description

The GetNextSibling method retrieves the next sibling GameObject in the hierarchy. This method can be used to navigate through sibling objects within the same parent.

Usage

To use the GetNextSibling method, call it on an instance of a GameObject. You can specify whether to include only enabled siblings by passing a boolean parameter.

Example

// Example of using GetNextSibling
GameObject currentObject = ...; // Assume this is your current GameObject
bool enabledOnly = true; // Set to true if you want only enabled siblings
GameObject nextSibling = currentObject.GetNextSibling(enabledOnly);

if (nextSibling != null)
{
    // Do something with the next sibling
    nextSibling.Name = "NextSiblingObject";
}