The GetNextSibling
method retrieves the next sibling GameObject
in the hierarchy. This method can be used to navigate through sibling objects within the same parent.
The GetNextSibling
method retrieves the next sibling GameObject
in the hierarchy. This method can be used to navigate through sibling objects within the same parent.
To use the GetNextSibling
method, call it on an instance of a GameObject
. You can specify whether to include only enabled siblings by passing a boolean parameter.
// Example of using GetNextSibling GameObject currentObject = ...; // Assume this is your current GameObject bool enabledOnly = true; // Set to true if you want only enabled siblings GameObject nextSibling = currentObject.GetNextSibling(enabledOnly); if (nextSibling != null) { // Do something with the next sibling nextSibling.Name = "NextSiblingObject"; }