Description
The Id
property of a GameObject
provides a unique identifier for the object. This identifier is of type System.Guid
, ensuring that each GameObject
can be distinctly recognized within the scene or application. This property is particularly useful for tracking, referencing, and managing GameObject
instances programmatically.
Usage
Use the Id
property when you need to uniquely identify a GameObject
within your application. This can be useful for logging, debugging, or when implementing custom logic that requires tracking specific objects.
Example
// Example of accessing the Id property of a GameObject
GameObject myObject = new GameObject();
System.Guid objectId = myObject.Id;
// Output the unique identifier
Debug.Log($"The unique ID of the GameObject is: {objectId}");