Guid Id { get; set; }

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Description

The Id property of a GameObject provides a unique identifier for the object. This identifier is a System.Guid, ensuring that each GameObject can be distinctly recognized within the scene or application. This property is particularly useful for tracking and managing GameObject instances, especially in complex scenes or when dealing with networked environments where unique identification is crucial.

Usage

Use the Id property to retrieve the unique identifier of a GameObject. This can be useful for logging, debugging, or when you need to store references to specific objects in a collection or database.

Example

// Example of accessing the Id property of a GameObject
GameObject myObject = new GameObject();
System.Guid objectId = myObject.Id;

// Output the Id to a log for debugging purposes
Log.Info($"The unique ID of the GameObject is: {objectId}");