Guid Id { get; set; }

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Description

The Id property of a GameObject provides a unique identifier for the object. This identifier is of type System.Guid, ensuring that each GameObject can be distinctly recognized within the scene or application. This property is particularly useful for tracking, referencing, and managing GameObject instances programmatically.

Usage

Use the Id property when you need to uniquely identify a GameObject within your application. This can be useful for logging, debugging, or when implementing custom logic that requires tracking specific objects.

Example

// Example of accessing the Id property of a GameObject
GameObject myObject = new GameObject();
System.Guid objectId = myObject.Id;

// Output the unique identifier
Debug.Log($"The unique ID of the GameObject is: {objectId}");