Description
The Id
property of a GameObject
provides a unique identifier for the object. This identifier is a System.Guid
, ensuring that each GameObject
can be distinctly recognized within the scene or across different scenes. This property is particularly useful for tracking and managing GameObject
instances, especially in complex scenes or when dealing with networked environments.
Usage
Use the Id
property to retrieve the unique identifier of a GameObject
. This can be useful for logging, debugging, or when you need to reference a specific GameObject
in a collection or a database.
Example
// Example of accessing the Id property of a GameObject
GameObject myObject = new GameObject();
Guid objectId = myObject.Id;
// Use the Id for logging or tracking
Debug.Log($"GameObject ID: {objectId}");