bool IsDestroyed { get; set; }

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Description

The IsDestroyed property of a GameObject indicates whether the object has been destroyed or is marked for destruction. This property is useful for checking the state of a GameObject before performing operations that require the object to be intact.

Usage

Use the IsDestroyed property to determine if a GameObject is no longer valid for use. This can help prevent errors when trying to access or manipulate a destroyed object.

Example

// Example of using IsDestroyed property
GameObject myObject = new GameObject();

// Perform some operations...

// Check if the object is destroyed before proceeding
if (!myObject.IsDestroyed)
{
    // Safe to perform operations on myObject
    myObject.DoSomething();
}
else
{
    // Handle the case where the object is destroyed
    Console.WriteLine("The object is destroyed and cannot be used.");
}