bool IsDestroyed { get; set; }

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Description

The IsDestroyed property of a GameObject indicates whether the object has been destroyed or is marked for destruction. This property returns true if the object is already destroyed or is scheduled to be destroyed soon.

Usage

Use the IsDestroyed property to check if a GameObject is no longer available for use. This can be particularly useful to prevent operations on objects that are no longer valid, avoiding potential errors or exceptions.

Example

// Example of using IsDestroyed property
GameObject myObject = new GameObject();

// Perform some operations

// Check if the object is destroyed before proceeding
if (!myObject.IsDestroyed)
{
    // Safe to perform operations on myObject
    myObject.DoSomething();
}
else
{
    // Handle the case where the object is destroyed
    Console.WriteLine("The object is destroyed and cannot be used.");
}