Description
The IsDestroyed
property of a GameObject
indicates whether the object has been destroyed or is marked for destruction. This property is useful for checking the state of a GameObject
before performing operations that require the object to be intact.
Usage
Use the IsDestroyed
property to determine if a GameObject
is no longer valid for use. This can help prevent errors when trying to access or manipulate a destroyed object.
Example
// Example of using IsDestroyed property
GameObject myObject = new GameObject();
// Perform some operations...
// Check if the object is destroyed before proceeding
if (!myObject.IsDestroyed)
{
// Safe to perform operations on myObject
myObject.DoSomething();
}
else
{
// Handle the case where the object is destroyed
Console.WriteLine("The object is destroyed and cannot be used.");
}