Description
The IsPrefabInstance
property of a GameObject
indicates whether the object is an instance of a prefab. A prefab is a pre-configured object that can be reused across different scenes or projects. When a GameObject
is created from a prefab, this property will return true
.
Usage
Use the IsPrefabInstance
property to check if a GameObject
is an instance of a prefab. This can be useful for determining if certain operations or modifications should be applied to the object, as prefab instances might have specific constraints or behaviors.
Example
// Example of checking if a GameObject is a prefab instance
GameObject myObject = new GameObject();
if (myObject.IsPrefabInstance)
{
// Perform operations specific to prefab instances
Console.WriteLine("This object is a prefab instance.");
}
else
{
// Perform operations for non-prefab instances
Console.WriteLine("This object is not a prefab instance.");
}