bool IsPrefabInstance { get; set; }

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Description

The IsPrefabInstance property of a GameObject indicates whether the object is an instance of a prefab. A prefab is a pre-configured object that can be reused across different scenes or projects. This property returns true if the GameObject was created from a prefab, allowing developers to identify and manage prefab instances within their scenes.

Usage

Use the IsPrefabInstance property to check if a GameObject is a prefab instance. This can be useful for managing objects that need to maintain a specific configuration or for applying changes to all instances of a prefab.

Example

// Example of checking if a GameObject is a prefab instance
GameObject myObject = new GameObject();

if (myObject.IsPrefabInstance)
{
    // Perform actions specific to prefab instances
    Console.WriteLine("This object is a prefab instance.");
}
else
{
    // Perform actions for non-prefab instances
    Console.WriteLine("This object is not a prefab instance.");
}