Description
The IsPrefabInstance
property of a GameObject
indicates whether the object is an instance of a prefab. A prefab is a pre-configured object that can be reused across different scenes or projects. This property returns true
if the GameObject
was created from a prefab, allowing developers to identify and manage prefab instances within their scenes.
Usage
Use the IsPrefabInstance
property to check if a GameObject
is a prefab instance. This can be useful for managing objects that need to maintain a specific configuration or for applying changes to all instances of a prefab.
Example
// Example of checking if a GameObject is a prefab instance
GameObject myObject = new GameObject();
if (myObject.IsPrefabInstance)
{
// Perform actions specific to prefab instances
Console.WriteLine("This object is a prefab instance.");
}
else
{
// Perform actions for non-prefab instances
Console.WriteLine("This object is not a prefab instance.");
}