The MakeNameUnique
method ensures that the Name
property of the GameObject
is unique within its scene. This is useful when you want to avoid name conflicts, especially when dynamically creating or cloning objects in the scene.
The MakeNameUnique
method ensures that the Name
property of the GameObject
is unique within its scene. This is useful when you want to avoid name conflicts, especially when dynamically creating or cloning objects in the scene.
Call this method on a GameObject
instance when you need to ensure its name is unique within the scene. This is particularly useful after cloning objects or when multiple objects are created with the same initial name.
// Example of using MakeNameUnique GameObject myObject = new GameObject(); myObject.Name = "Player"; // Ensure the name is unique within the scene myObject.MakeNameUnique(); // Now myObject.Name is guaranteed to be unique in the scene