void MakeNameUnique()

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Description

The MakeNameUnique method ensures that the GameObject has a unique name within its scene. This is particularly useful when you have multiple objects with the same name and need to differentiate them programmatically or visually in the editor.

Usage

Call this method on a GameObject instance when you want to ensure its name is unique within the scene. This method does not take any parameters and does not return a value.

Example

// Example usage of MakeNameUnique
GameObject myObject = new GameObject();
myObject.Name = "MyObject";

// Ensure the name is unique within the scene
myObject.MakeNameUnique();

// After calling MakeNameUnique, myObject.Name will be unique in the scene.