The MakeNameUnique
method ensures that the GameObject
has a unique name within its scene. This is particularly useful when you have multiple objects with the same name and need to differentiate them programmatically or visually in the editor.
The MakeNameUnique
method ensures that the GameObject
has a unique name within its scene. This is particularly useful when you have multiple objects with the same name and need to differentiate them programmatically or visually in the editor.
Call this method on a GameObject
instance when you want to ensure its name is unique within the scene. This method does not take any parameters and does not return a value.
// Example usage of MakeNameUnique GameObject myObject = new GameObject(); myObject.Name = "MyObject"; // Ensure the name is unique within the scene myObject.MakeNameUnique(); // After calling MakeNameUnique, myObject.Name will be unique in the scene.