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Description

Access network information for this GameObject.

Usage

The Network property provides access to network-related information and operations for the GameObject. This can include checking network status, managing network synchronization, and handling network events specific to this object.

Example

// Example of accessing the Network property
GameObject myObject = new GameObject();
var networkInfo = myObject.Network;

// Use networkInfo to perform network operations or retrieve network data
// Example: Check if the GameObject is networked
bool isNetworked = networkInfo.IsNetworked;