void SetPrefabSource( string prefabSource )

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Description

The SetPrefabSource method is used to set the source of the prefab for a GameObject. However, this method is marked as obsolete and should not be used as it may lead to unintended consequences.

Usage

It is strongly advised to avoid using the SetPrefabSource method due to its obsolete status. Instead, consider using other methods or properties that are designed for managing prefab instances in a more reliable manner.

Example

// Example of how not to use the SetPrefabSource method
GameObject myObject = new GameObject();
myObject.SetPrefabSource("path/to/prefab"); // Avoid using this method