Description
The UpdateFromPrefab
method is used to update the current GameObject
with the latest changes from its associated prefab. This is particularly useful when you want to ensure that the GameObject
reflects any modifications made to the prefab it was instantiated from.
Usage
To use the UpdateFromPrefab
method, simply call it on an instance of a GameObject
that was created from a prefab. This will synchronize the GameObject
with the prefab, applying any changes that have been made to the prefab since the GameObject
was instantiated.
Example
// Assuming 'gameObject' is an instance of GameObject created from a prefab
// Update the GameObject to reflect the latest changes from its prefab
gameObject.UpdateFromPrefab();