Description
The UpdateFromPrefab
method is used to update the current GameObject
instance with the latest changes from its associated prefab. This is particularly useful when you want to ensure that the GameObject
reflects the most recent state of the prefab it was instantiated from. This method does not take any parameters and does not return any value.
Usage
To use the UpdateFromPrefab
method, simply call it on an instance of a GameObject
that was created from a prefab. Ensure that the GameObject
is indeed linked to a prefab, otherwise the method will have no effect.
Example
// Assuming 'gameObject' is an instance of GameObject created from a prefab
// Update the GameObject with the latest prefab changes
gameObject.UpdateFromPrefab();