void UpdateFromPrefab()

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Description

The UpdateFromPrefab method is used to update the current GameObject with the latest changes from its associated prefab. This is particularly useful when you want to ensure that the GameObject reflects any modifications made to the prefab it was instantiated from.

Usage

To use the UpdateFromPrefab method, simply call it on an instance of a GameObject that was created from a prefab. This will synchronize the GameObject with the prefab, applying any changes that have been made to the prefab since the GameObject was instantiated.

Example

// Assuming 'gameObject' is an instance of GameObject created from a prefab
// Update the GameObject to reflect the latest changes from its prefab

gameObject.UpdateFromPrefab();