The Dispose
method is responsible for releasing resources used by the GameObjectSystem
. This method is typically called when the scene is being disposed, ensuring that all resources associated with the system are properly cleaned up.
The Dispose
method is responsible for releasing resources used by the GameObjectSystem
. This method is typically called when the scene is being disposed, ensuring that all resources associated with the system are properly cleaned up.
Invoke the Dispose
method when you need to manually release resources used by the GameObjectSystem
. This is usually handled automatically when the scene is disposed, but can be called explicitly if needed.
// Example of using the Dispose method GameObjectSystem gameObjectSystem = new GameObjectSystem(); // Perform operations with the gameObjectSystem // Dispose of the system when done // This is typically called automatically when the scene is disposed gameObjectSystem.Dispose();