Description
The Id
property of the GameObjectSystem
class provides a unique identifier for each instance of the system. This identifier is represented as a System.Guid
, ensuring that each GameObjectSystem
can be distinctly recognized within the context of a scene.
Usage
Use the Id
property to retrieve the unique identifier of a GameObjectSystem
instance. This can be particularly useful for tracking, logging, or managing instances within a scene.
Example
// Example of accessing the Id property of a GameObjectSystem instance
// Assume 'gameObjectSystem' is an instance of GameObjectSystem
System.Guid systemId = gameObjectSystem.Id;
// Output the unique identifier
// Note: Avoid using Console.WriteLine in Sandbox
// Instead, use appropriate logging or debugging tools
Log.Info($"GameObjectSystem ID: {systemId}");