Description
The RandomPointOnEdge
property of the BBox
struct provides a random point located on the edge of the Axis Aligned Bounding Box (AABB). This property is useful for scenarios where you need to sample a point on the boundary of the bounding box, such as for collision detection or rendering effects.
Usage
To use the RandomPointOnEdge
property, simply access it from an instance of BBox
. This will return a Vector3
representing a random point on the edge of the bounding box.
Example
// Example of using RandomPointOnEdge
BBox boundingBox = new BBox(new Vector3(0, 0, 0), new Vector3(10, 10, 10));
Vector3 randomEdgePoint = boundingBox.RandomPointOnEdge;
// Use the randomEdgePoint for further processing
// For example, logging the point or using it in a game mechanic
// Log.Info($"Random point on edge: {randomEdgePoint}");