Vector3 RandomPointOnEdge { get; set; }

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Description

The RandomPointOnEdge property of the BBox struct returns a random point located on the edge of the Axis Aligned Bounding Box (AABB). This property is useful for scenarios where you need to sample points along the boundary of a bounding box, such as in procedural generation or collision detection.

Usage

To use the RandomPointOnEdge property, you need to have an instance of the BBox struct. You can then access this property to get a random point on the edge of the bounding box.

Example

// Example of using RandomPointOnEdge
BBox boundingBox = new BBox(new Vector3(0, 0, 0), new Vector3(10, 10, 10));
Vector3 randomEdgePoint = boundingBox.RandomPointOnEdge;

// Use the randomEdgePoint for further processing
// For example, you might want to visualize it or use it in a game logic