Description
The Snap
method of the BBox
struct is used to adjust the bounding box to align with a specified grid distance. This can be useful for ensuring that the bounding box aligns with a grid or other regular spacing, which is often necessary in game development for consistency and precision.
Usage
To use the Snap
method, call it on an instance of BBox
and provide a float
value representing the grid distance to which you want to snap the bounding box. The method returns a new BBox
instance that is aligned to the specified grid distance.
Example
// Create a bounding box
BBox bbox = new BBox(new Vector3(1.2f, 2.5f, 3.7f), new Vector3(4.8f, 5.9f, 6.1f));
// Snap the bounding box to a grid with a distance of 1.0
BBox snappedBBox = bbox.Snap(1.0f);
// The snappedBBox will have its corners aligned to the nearest grid points based on the specified distance.