Color Gray

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Description

The Color.Gray field represents a fully opaque gray color, which is exactly halfway between white and black. This color is useful for creating neutral tones in your application or game, providing a balanced and non-distracting background or element color.

Usage

You can use Color.Gray whenever you need a standard gray color in your application. It is a static field, so you can access it directly from the Color struct without needing to instantiate a Color object.

Example

// Example of using Color.Gray in a scene
GameObject myObject = new GameObject();
myObject.Color = Color.Gray; // Set the object's color to gray

// Example of using Color.Gray in a UI element
UIElement myPanel = new UIElement();
myPanel.BackgroundColor = Color.Gray; // Set the panel's background color to gray