The LerpTo
method is used to interpolate the current color towards a target color by a specified fraction. This method allows for smooth transitions between colors, which can be useful in animations or visual effects.
The LerpTo
method is used to interpolate the current color towards a target color by a specified fraction. This method allows for smooth transitions between colors, which can be useful in animations or visual effects.
To use the LerpTo
method, you need to provide a reference to the target color, a fraction indicating how far to interpolate towards the target, and a boolean to specify whether the result should be clamped between the two colors.
The frac
parameter should be a value between 0 and 1, where 0 results in no change (the original color), and 1 results in the target color. Values outside this range can be used if clamp
is set to false
, allowing for extrapolation.
// Example of using LerpTo method Color startColor = new Color(1.0f, 0.0f, 0.0f, 1.0f); // Red Color targetColor = new Color(0.0f, 0.0f, 1.0f, 1.0f); // Blue float fraction = 0.5f; // Halfway bool clamp = true; Color resultColor = startColor.LerpTo(ref targetColor, fraction, clamp); // resultColor will be a purple color, halfway between red and blue.