Description
The WithAlpha
method of the Color
struct allows you to create a new color instance with a modified alpha (transparency) value, while keeping the red, green, and blue components unchanged. This method is useful when you need to adjust the transparency of a color without altering its hue or saturation.
Usage
To use the WithAlpha
method, call it on an existing Color
instance and pass a float
value representing the new alpha level. The alpha value should be between 0 (fully transparent) and 1 (fully opaque). The method returns a new Color
instance with the updated alpha value.
Example
// Example of using the WithAlpha method
Color originalColor = new Color(0.5f, 0.5f, 0.5f, 1.0f); // A gray color with full opacity
Color semiTransparentColor = originalColor.WithAlpha(0.5f); // The same gray color but with 50% transparency
// Output the RGBA values
// originalColor: (0.5, 0.5, 0.5, 1.0)
// semiTransparentColor: (0.5, 0.5, 0.5, 0.5)