Color WithAlpha( float alpha )

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Description

The WithAlpha method of the Color struct allows you to create a new color instance with a modified alpha (transparency) value, while keeping the red, green, and blue components unchanged. This method is useful when you need to adjust the transparency of a color without altering its hue or saturation.

Usage

To use the WithAlpha method, call it on an existing Color instance and pass a float value representing the new alpha level. The alpha value should be between 0 (fully transparent) and 1 (fully opaque). The method returns a new Color instance with the updated alpha value.

Example

// Example of using the WithAlpha method
Color originalColor = new Color(0.5f, 0.5f, 0.5f, 1.0f); // A gray color with full opacity
Color semiTransparentColor = originalColor.WithAlpha(0.5f); // The same gray color but with 50% transparency

// Output the RGBA values
// originalColor: (0.5, 0.5, 0.5, 1.0)
// semiTransparentColor: (0.5, 0.5, 0.5, 0.5)