Description
The CreateMatrix3D
method is a static method of the Matrix
struct that constructs a 3D transformation matrix from a given array of single-precision floating-point values. This method is useful for creating custom transformation matrices when you have specific matrix values to apply.
Usage
To use the CreateMatrix3D
method, provide an array of 16 single-precision floating-point numbers representing the elements of a 4x4 matrix. The method will return a Matrix
object representing the 3D transformation matrix.
Ensure that the input array has exactly 16 elements, as this corresponds to the number of elements in a 4x4 matrix.
Example
// Example of using CreateMatrix3D
float[] matrixValues = new float[]
{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f
};
Matrix customMatrix = Matrix.CreateMatrix3D(matrixValues);
// Use customMatrix for transformations or other operations