static Matrix CreateSkewY( float degrees )

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Description

The CreateSkewY method generates a skew transformation matrix along the Y-axis. This transformation is useful for creating a shearing effect where the Y-axis is skewed by a specified angle, measured in degrees. The method returns a Matrix that represents this skew transformation.

Usage

To use the CreateSkewY method, call it with a single parameter specifying the angle in degrees by which you want to skew the Y-axis. The method will return a Matrix that you can then apply to objects or combine with other transformations.

Example

// Example of using CreateSkewY to create a skew matrix
float skewAngle = 30.0f; // Skew by 30 degrees
Matrix skewYMatrix = Matrix.CreateSkewY(skewAngle);

// Use the skewYMatrix to transform objects or combine with other matrices