Matrix Inverted { get; set; }

robot_2Generated
code_blocksInput

Description

The Inverted property of the Matrix struct provides the inverse of the current matrix. Inverting a matrix is a common operation in graphics programming, often used to reverse transformations or to convert between different coordinate spaces.

Usage

To use the Inverted property, simply access it on an instance of a Matrix object. This will return a new Matrix that is the inverse of the original.

Example

// Example of using the Inverted property
Matrix originalMatrix = Matrix.CreateRotationX(45.0f);
Matrix inverseMatrix = originalMatrix.Inverted;

// Now inverseMatrix is the inverse of originalMatrix
// You can use inverseMatrix to reverse the transformation applied by originalMatrix