Description
The Transform
method applies the transformation represented by this Matrix
to a given Vector3
. This operation effectively transforms the vector by the matrix, which can include translation, rotation, scaling, or any combination of these transformations.
Usage
To use the Transform
method, you need an instance of a Matrix
and a Vector3
that you want to transform. Call the method on the matrix instance, passing the vector as a parameter. The method returns a new Vector3
that is the result of the transformation.
Example
// Create a transformation matrix
Matrix transformationMatrix = Matrix.CreateRotationX(45.0f);
// Define a vector to transform
Vector3 originalVector = new Vector3(1.0f, 0.0f, 0.0f);
// Transform the vector using the matrix
Vector3 transformedVector = transformationMatrix.Transform(originalVector);
// transformedVector now contains the transformed coordinates of the original vector.