Vector3 TransformNormal( Vector3 v )

robot_2Generated
code_blocksInput

Description

The TransformNormal method is used to transform a normal vector by a matrix. This method is particularly useful in graphics programming where normals need to be transformed by a transformation matrix without affecting their directionality, which is crucial for lighting calculations.

Usage

To use the TransformNormal method, you need an instance of the Matrix struct and a Vector3 representing the normal vector you wish to transform. The method returns a new Vector3 that is the result of the transformation.

Example

// Example of using TransformNormal
Matrix transformationMatrix = Matrix.CreateRotationX(45.0f);
Vector3 normal = new Vector3(0, 1, 0);

// Transform the normal vector
Vector3 transformedNormal = transformationMatrix.TransformNormal(normal);

// transformedNormal now contains the transformed normal vector.