The BottomPlane
field represents the bottom plane of the frustum, oriented inwards. It is a part of the Frustum
structure, which is used to define a 3D space that is typically used in rendering and visibility determination.
The BottomPlane
field represents the bottom plane of the frustum, oriented inwards. It is a part of the Frustum
structure, which is used to define a 3D space that is typically used in rendering and visibility determination.
To access the BottomPlane
of a Frustum
instance, you can simply reference it directly if you have an instance of Frustum
. This field is public and non-static, meaning it is specific to each instance of the Frustum
.
// Example of accessing the BottomPlane of a Frustum Frustum frustum = new Frustum(); Plane bottomPlane = frustum.BottomPlane; // Use the bottomPlane for calculations or checks Vector3 normal = bottomPlane.Normal; float distance = bottomPlane.Distance;