Plane BottomPlane

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Description

The BottomPlane field represents the bottom plane of the frustum, oriented inwards. It is a part of the Frustum structure, which is used to define a 3D space that is typically used in rendering and visibility determination.

Usage

To access the BottomPlane of a Frustum instance, you can simply reference it directly if you have an instance of Frustum. This field is public and non-static, meaning it is specific to each instance of the Frustum.

Example

// Example of accessing the BottomPlane of a Frustum
Frustum frustum = new Frustum();
Plane bottomPlane = frustum.BottomPlane;

// Use the bottomPlane for calculations or checks
Vector3 normal = bottomPlane.Normal;
float distance = bottomPlane.Distance;