Description
The BottomPlane
field represents the bottom plane of the frustum, oriented inwards. It is a part of the Frustum
structure, which is used to define a 3D space that can be used for various calculations, such as visibility determination and collision detection.
Usage
To access the BottomPlane
of a Frustum
instance, simply use the field directly. This field is public and non-static, meaning it is accessed through an instance of the Frustum
struct.
Example
// Example of accessing the BottomPlane of a Frustum
Frustum frustum = new Frustum();
Plane bottomPlane = frustum.BottomPlane;
// Use the bottomPlane for further calculations or checks
Vector3 normal = bottomPlane.Normal;
float distance = bottomPlane.Distance;