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Description

The GetCorner method retrieves a specific corner of the frustum based on the provided index. The frustum is a geometric shape that represents the visible area of a camera or a view in 3D space. This method returns a nullable Vector3 representing the position of the corner in 3D space.

Usage

To use the GetCorner method, you need to provide an integer index i that specifies which corner of the frustum you want to retrieve. The index should be within the valid range of corners for the frustum. If the index is valid, the method returns a Vector3 representing the corner's position; otherwise, it returns null.

Example

// Example of using the GetCorner method
Frustum frustum = new Frustum();
int cornerIndex = 0; // Index of the corner you want to retrieve
Vector3? cornerPosition = frustum.GetCorner(cornerIndex);

if (cornerPosition.HasValue)
{
    Vector3 position = cornerPosition.Value;
    // Use the position of the corner
}
else
{
    // Handle the case where the corner index is invalid
}