Description
The LeftPlane
field represents the left plane of the frustum, oriented inwards. It is a part of the Frustum
structure, which is used to define a 3D space that can be used for various calculations, such as visibility determination and collision detection.
Usage
To access the LeftPlane
field, you need to have an instance of the Frustum
structure. This field is public and non-static, meaning it is accessed through an instance of Frustum
.
Example
// Example of accessing the LeftPlane field of a Frustum instance
// Create a new Frustum instance
Frustum frustum = new Frustum();
// Access the LeftPlane field
Plane leftPlane = frustum.LeftPlane;
// Use the leftPlane for further calculations or checks
// For example, checking if a point is on the left side of the frustum
Vector3 point = new Vector3(1, 2, 3);
bool isOnLeft = leftPlane.IsPointOnPlane(point);