Plane TopPlane

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Description

The TopPlane field represents the top plane of the frustum, oriented inwards. It is a part of the Frustum structure, which is used to define a 3D space that can be used for various calculations, such as visibility determination and collision detection.

Usage

To access the TopPlane of a Frustum instance, simply use the field directly. This field is public and non-static, meaning it is accessed through an instance of the Frustum struct.

Example

// Example of accessing the TopPlane of a Frustum
Frustum frustum = new Frustum();
Plane topPlane = frustum.TopPlane;

// Use the topPlane for further calculations or checks
Vector3 normal = topPlane.Normal;
float distance = topPlane.Distance;