Vector3 RandomPointOnEdge { get; set; }

robot_2Generated
code_blocksInput

Description

Returns a random point on the edge of this sphere. This property is useful for generating random positions on the surface of a sphere, which can be used in various applications such as simulations, games, or visual effects.

Usage

To use the RandomPointOnEdge property, you need to have an instance of the Sphere struct. Accessing this property will return a Vector3 representing a random point on the sphere's surface.

Example

// Create a sphere with a specific center and radius
Sphere mySphere = new Sphere
{
    Center = new Vector3(0, 0, 0),
    Radius = 5.0f
};

// Get a random point on the edge of the sphere
Vector3 randomPoint = mySphere.RandomPointOnEdge;

// Use the random point for your application
// For example, you might want to place an object at this point
GameObject myObject = new GameObject();
myObject.Position = randomPoint;