Returns a random point on the edge of this sphere. This property is useful for generating random positions on the surface of a sphere, which can be used in various applications such as simulations, games, or visual effects.
Returns a random point on the edge of this sphere. This property is useful for generating random positions on the surface of a sphere, which can be used in various applications such as simulations, games, or visual effects.
To use the RandomPointOnEdge
property, you need to have an instance of the Sphere
struct. Accessing this property will return a Vector3
representing a random point on the sphere's surface.
// Create a sphere with a specific center and radius Sphere mySphere = new Sphere { Center = new Vector3(0, 0, 0), Radius = 5.0f }; // Get a random point on the edge of the sphere Vector3 randomPoint = mySphere.RandomPointOnEdge; // Use the random point for your application // For example, you might want to place an object at this point GameObject myObject = new GameObject(); myObject.Position = randomPoint;