Description
The Position
field of the Transform
struct represents the position of the transform in 3D space. It is a public, non-static field of type Vector3
. This field is included in JSON serialization and is part of the action graph system, as indicated by its attributes.
Usage
Use the Position
field to get or set the position of a Transform
object. This field is essential for determining where an object is located in the world or scene. It can be directly accessed and modified to move objects to different locations.
Example
// Example of setting the position of a Transform
Transform myTransform = new Transform();
myTransform.Position = new Vector3(10, 20, 30);
// Example of getting the position of a Transform
Vector3 currentPosition = myTransform.Position;
// Output the position
// Note: Use a logging system or UI element to display the position
// Debug.Log(currentPosition); // Example logging statement