Transform ToWorld( Transform child )

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Description

The ToWorld method of the Transform struct is used to convert a local transform into a world transform. This is particularly useful when you have a transform that is defined relative to a parent object and you need to determine its absolute position, rotation, and scale in the world space.

Usage

To use the ToWorld method, you need to have a Transform instance representing the local transform you want to convert. You also need a Transform instance representing the child transform. The method will return a new Transform that represents the world transform of the child.

Example

// Assume 'parentTransform' is a Transform representing the parent object
// and 'childTransform' is a Transform representing the child object
Transform worldTransform = parentTransform.ToWorld(childTransform);

// 'worldTransform' now contains the world position, rotation, and scale of the child