Description
The Clamp
method in the Vector2
struct is used to constrain the current vector's components within the specified minimum and maximum bounds. This method ensures that each component of the vector does not fall below the corresponding component of otherMin
or exceed the corresponding component of otherMax
.
Usage
To use the Clamp
method, you need to have an instance of Vector2
. Call the method on this instance, passing in two Vector2
parameters that represent the minimum and maximum bounds for clamping.
Example
Vector2 vector = new Vector2(5, 10);
Vector2 minBounds = new Vector2(0, 0);
Vector2 maxBounds = new Vector2(10, 8);
Vector2 clampedVector = vector.Clamp(minBounds, maxBounds);
// clampedVector will be (5, 8) because the y component is clamped to the max bound of 8.