float Degrees { get; set; }

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Description

The Degrees property of the Vector2 struct returns the angle of the vector in degrees. This angle is always between 0 and 360 degrees, providing a full circular representation of the vector's direction in 2D space.

Usage

Use the Degrees property when you need to determine the direction of a Vector2 instance in terms of degrees. This can be particularly useful in scenarios involving rotations, directional calculations, or when interfacing with systems that require angle inputs in degrees.

Example

// Example of using the Degrees property
Vector2 vector = new Vector2(1, 1);
float angleInDegrees = vector.Degrees;
// angleInDegrees will be 45.0f, as the vector (1,1) is at a 45-degree angle from the x-axis.