Description
The Vector3.Direction
method calculates the normalized direction vector from one point to another in 3D space. This method is useful for determining the direction from a starting point to a target point, which can be used in various applications such as movement, aiming, or pathfinding.
Usage
To use the Vector3.Direction
method, provide two Vector3
references as parameters: from
and to
. The method will return a Vector3
representing the direction from the from
point to the to
point, normalized to a unit vector.
Example
Vector3 start = new Vector3(1, 2, 3);
Vector3 end = new Vector3(4, 5, 6);
Vector3 direction = Vector3.Direction(ref start, ref end);
// direction now holds the normalized vector pointing from start to end.