static Vector3 Direction( Vector3& from, Vector3& to )

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Description

The Vector3.Direction method calculates the normalized direction vector from one point to another in 3D space. This method is useful for determining the direction from a starting point to a target point, which can be used in various applications such as movement, aiming, or pathfinding.

Usage

To use the Vector3.Direction method, provide two Vector3 references as parameters: from and to. The method will return a Vector3 representing the direction from the from point to the to point, normalized to a unit vector.

Example

Vector3 start = new Vector3(1, 2, 3);
Vector3 end = new Vector3(4, 5, 6);
Vector3 direction = Vector3.Direction(ref start, ref end);

// direction now holds the normalized vector pointing from start to end.