Vector3 Left

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Description

The Vector3.Left field is a static, read-only vector that represents the left-hand direction in 3D space. It is defined with the Y component set to 1, while the X and Z components are set to 0. This vector is commonly used in 3D graphics and physics calculations to denote movement or orientation towards the left.

Usage

Use Vector3.Left when you need a standard vector pointing to the left in 3D space. This can be useful for operations such as moving an object leftward, calculating leftward forces, or determining leftward directions in a coordinate system.

Example

// Example of using Vector3.Left to move an object to the left
GameObject myObject = new GameObject();
Vector3 currentPosition = myObject.Position;
Vector3 newPosition = currentPosition + Vector3.Left * 5.0f; // Move 5 units to the left
myObject.Position = newPosition;